Thor explained that Evony cleans out "inactive" accounts every so often, which is why the number of players on the servers can fall: "An inactive is defined as someone who hasn't logged on for 30+ days and has never paid Evony money to buy game coins."īut there's inactive and there's "inactive": "If you paid, ever, your account is never wiped, even if you haven't logged in for 6 or more months," Thor explains. Of those, only 300-500 show any activity on a regular basis (daily or weekly change in prestige totals - prestige increases anytime you make troops or build something in the game)." They have approximately 200 "worlds", and each world has between 8000 to 25000 accounts. "In my estimation, Evony has probably has a maximum of a half-million to million active players. Another former Evony player - who we'll call "Thor" because, well, why not? - told us how he came up with an estimate for the number of players: 'Twas ever thus on server-based MMORPGs, of course. "Evony have regular purges and kick large numbers of people off the game for "cheating". "The overwhelming majority register, see that it has no breasts, then leave." (A reference to Evony's infamous web advertising campaign of mid-2009.) "Very many players have multiple registrations which confer great advantage when playing the game," Everiss notes. "The Evony figure for players is for all the people who have ever registered for the game," he told us by email. What on earth is going on? Where have all the "players" gone? More to the point, were they ever there?īruce Everiss, who was the victor when Evony tried to sue him for libel - except that Gifford's testimony was torn apart in the court in a way that would make Perry Mason whistle appreciatively - is quite clear that the 18m (or 20m or 16m) number is just a bit of inflation: So that's a sudden addition of 4m players in the course of four days, followed by a dropoff of 2m. (Click here for larger version.) (Note that the dates on the brown panel are in American MM-DD-YYYY format - not UK DD-MM-YYYY format.)Įven so, this is still contradictory, because in an email to the Guardian on 8 April, Gifford told the Guardian "both Evony, LLC and Regan Mercantile, LLC hope attention will turn to the game that 16 million people have enjoyed." Here's the screenshot we took on 12 April. Where did the other 2m go? And were they ever real? But to allow those players a break from attacks is what irks me. screenshot on 12 April 2010: here it claims 20m players. I love bot accts, they have minimal troops and tons of resources! I have found a ton with gates closed, just begging for a massive transport attack. I just think that the bot accts should not get protection, close their embassies, do not allow them to log in for a week, and allow the rest of the server, INCLUDING the bot users main acct, to be able to plunder those cities. So yes, it is a tough call, and I feel for any innocent players out there that were mistaken for bot players, but can't make an omelet without breaking a few eggs. These are the same players that have bragged about getting the prices in the markets sky high, for they can do it for fun. And I get that SOME players bot for a few days here and there for they need a small break, and charging them to go holiday mode is unfair in my mind, but there are those that have botted to where they have a HUGE advantage over the rest of the server, with billions in food and resources. So they must have a decent system down to catch people. They think it is a joke of a punishment and have no intentions of stopping. Well, so far all that I know of that have been banned, freely admit their guilt, and love the 3 day break.
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